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Killing Floor 3 microtransactions might be cosmetic only, dev says

Killing Floor 3 is coming, and I can’t wait to get my hands on the FPS game right on release. If you’ve ever played either of the primary two entries in Tripwire Interactive’s series, then you recognize how chaotic and fun Killing Floor 3 could also be, especially with friends. With all of the thrill constructing for the long-lasting series’ latest installment, a lot of us have been wondering about microtransactions and the way they’ll work. In an exclusive interview during Gamescom, we got to take a seat down with the creative director, Bryan Wynia, to debate this.

When asked concerning the way forward for the sport, Wynia stressed that the developers need to “learn from among the things that players are having fun with at once” and avoid Killing Floor 3 becoming “pay to win.” Tripwire wants microtransactions to remain a “cosmetic-only driven system,” citing how well greater features being free is working within the second game. “When you have a look at how we’ve updated Killing Floor 2, there have been quite a lot of items like maps have been free.”

“That’s something we wish to proceed to explore right now,” Wynia continued. He clarified though that “it’s still early in development” so “we’re still determining our monetization plan.” Regardless, Wynia stated that the devs know they “need to do something that’s classic Killing Floor and elevating what games as a service is” in order to have it “fit inside our brand and in our franchise.”

The director then spoke about how Tripwire is working on making a cosmetic-only microtransaction space in-game, saying that it’s about expressing yourself to your teammates. The devs are currently determining find out how to “prototype” such a system, to assist players “flex those cosmetic muscles” in front of their friends.

Wynia acknowledged a matter he often gets, “Why are you selling skins in a first-person game?” His reply is that it’s about “providing the player opportunities to showboat, but in a positive way.”  The director uses co-op gameplay for instance, saying players can coordinate their outfits or just “enjoy the way in which they give the impression of being.” In the tip, it’s all about the way you “express yourself as a gamer” in Killing Floor 3, “but in addition doing it so it suits” throughout the game’s world.

While you wait to learn more about Killing Floor 3, you’ll be able to have a leaf through a few of our other favorite horror games if you must scratch that spooky itch. Alternatively, flick through our roundup of great multiplayer games for more things to play along with your friends until you’ll be able to shoot your way through hordes of grim zombies.

Gamescom 2023 reporting provided by Ed Smith.

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