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Video game publisher Activision Blizzard did not increase women’s representation in the primary quarter of 2022, in response to a diversity report published on Thursday.
The management pledged to make women more ubiquitous in the corporate after media reports describing cases of harassment of girls prompted the federal government to launch an investigation.
Microsoft, a competitor and partner of Activision Blizzard, entered talks to accumulate the sport publisher after reports caused the sport publisher’s share price to drop. Microsoft is working to resolve regulatory issues surrounding the deal, and in January executives said they still expected to shut the $69 billion acquisition by the top of June.
Of Activision Blizzard’s full-time employees in Q1 2022, 24% were women, in step with the share for the whole lot of 2021, latest report he said. In 2021, the corporate set a goal of reaching 35% by 2025. The number of girls at the first level has fallen to twenty-eight% from 29% in 2021.
The company showed gains in other measurements. The percentage of girls in vp positions increased from 23% to 25%, and 30% of newly hired women is a rise from 29%.
“I could not be more committed and committed to being probably the most performance-oriented, friendly and inclusive company within the entertainment industry,” Activision Blizzard CEO Bobby Kotick told analysts during a 2021 conference call that followed the US Equal Opportunity deal Commission to strengthen policies to cut back harassment and discrimination.
Activision Blizzard has began using Textio startup software to make job descriptions more open and gender-neutral, revising greater than 5,500 jobs in 2022 with the tool, Kristen Hines, whom Activision Blizzard named its first chief executive last Thursday. blog post.
“We will proceed to measure the impact of those changes as we imagine this work will contribute to our goal of becoming the industry’s friendliest and most inclusive company,” Hines wrote. “We also imagine it is going to help us meet the commitment we made in 2021 to extend the proportion of girls and non-binary employees by 50% in five years.”
Microsoft has been attempting to increase the presence of girls for years and has made strides in technical and leadership roles. Phil Spencer, CEO of Microsoft’s gaming division, said at an event within the Wall Street Journal in October that “we’d like to be sure teams feel protected, feel included, feel heard, where they’ll do their best work.” In November, Microsoft committed to updating its policy on sexual harassment and gender discrimination.
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