Our Sons of the Forest review this long-awaited sequel to The Woods is filled with a spooky atmosphere that is enough to make even essentially the most iron-willed of us squirm in our seats. So far we have played 16 hours and made it to Day 12, experimenting with different starting strategies over many games. We have more to see and can update this review periodically as we go, but to date our experience suggests it is a unbelievable game – albeit not without its flaws. It’s such a nagging feeling Sons of the Forest he can have bitten off a bit greater than he could chew.
The game is definitely fun and addictive, and at just $30, it seems definitely worth the price of admission, especially because the developer guarantees constant updates. But it is important to notice how much it resembles The Forest. Sure, there’s more vegetation, a much bigger map, latest constructing mechanics, a greater number of crafting and weaponry, and scarier mutants – but it surely seems like you have seen all of it before. Perhaps that is what it’s all about: take what worked and construct from there, literally and figuratively.
Forest, replay
The story begins with a plane crashing on a distant island, imitating its predecessor, although several elements are latest. One difference is that on this case you went to the island on purpose, trying to seek out a missing billionaire. The game draws on a twisted, humorous sensibility, constructing its narrative through environmental narrative, very similar to its predecessor.
In some ways, this storyline coupled with the familiar setting makes Sons of the Forest feel less like a sequel and more like an enhanced version of the unique game. The basics are the identical: survive cannibal attacks, explore the island and fight mutants in spooky caves.
It’s easy to grasp why the developers decided to release the sport in early access. It sure is fun to play like that Forest it was also an amazing game. But you may see where the creators left room for filling in the main points; the map is large and a few parts feel distant and barren. Perhaps that is a superb thing for players who wish to avoid cannibals and mutants, however the smaller map in the unique game gave more opportunities to roam around random pieces.
Sons of the Forest – survival challenges
As an open world game, Sons of the Forest will not be linear and a part of the fun is determining what to do next. You have a GPS tracker that guides you to certain locations, and that is helpful to some extent, but I’d love so as to add tags to certain locations, without which I kept having to search for the Sons of the Forest map to navigate the sport.
Since I could not fully track my locations, it became a relentless struggle between mutants and cannibals attempting to survive and hoping to seek out items needed to progress. As someone in search of a spoiler-free solo game, there appears to be a variety of pointless wandering around hoping to seek out this stuff. Access cards. Shovel. Gun. How long should it take an individual to seek out these items without resorting to looking for them?
Perhaps that is what makes multiplayer more appealing, as players can animate one another and work together to defend themselves against hordes of cannibals while covering a bigger area in less time. Your first companion in the sport, Kelvin, can do rather a lot for you, but it surely won’t enable you know where you are going.
Sons of the Forest adds an interesting spike in difficulty as resources develop into scarce in winter. When it’s cold and the lakes and rivers have frozen over, you now not have quick access to fish, meat or other necessities, which suggests it is a race against time to organize yourself properly – and by adding a terrifying twist to chopping, your enemies develop into a tempting food option. Somewhere around day 12 I often begin to struggle, and while I can have made some cheese to refill and get through the winter, I made a decision to resume to make sure that I could prepare properly next time.
Sons of the Forest – great game to date
Sons of the Forest is an incredibly addictive game, and as you wander away in it, hours go by as you explore. For me, the foremost concerns are the density of the content, the shortage of direction, and the lingering feeling of incompleteness, which is sort of comprehensible for an early access title, to be honest. The constructing is a bit clunky. There are visual issues with some animations. It also gave strategy to quite a lot of fun glitches, including a physics issue that sent my character flying into the sky while chopping down a tree.
If you may tolerate these issues, it’s absolutely price playing. We plan to update this review as we progress through the remaining of the sport. If you have already jumped in and prefer it, you’ll be wanting to see our Sons of the Forest constructing guide and Sons of the Forest suggestions. For more spooky thrills, try our guide to one of the best horror games for PC.